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Sparkle for mac reviews5/4/2023 Other power-ups you get to control yourself with the launcher, such as the joker orb which matches with any color, color powder that can be sprayed on a group of orbs to make them all the same color, and a frost beam which destroys orbs in whatever direction you aim it in. Some power-ups deploy instantaneously and will perform useful tasks like moving the entire chain backwards, releasing bolts of light that rain down and destroy random orbs, or launching a beam of light that destroys the orbs closest to the hole. These appear randomly on the screen, and in order to use them you must first hit them with an orb. There are numerous power-ups in the game that function like magic spells. The levels themselves are all given cool fantasy-esque names like Walk of the Unwilling, Lands of Irony, and my personal favorite: Blueberry Drain – a level consisting of a spiral canal with a blueberry-colored stain lining the bottom of it. Progress is recorded on an overhead map of Crowberry Woods, and at certain points the map branches into multiple directions so you have a choice of which area to visit next. While Sparkle obviously borrows heavily from past games in the genre – Zuma in particular – it does bring some fun innovations to the table: If the orbs reach the hole in the ground at the end of their journey, its game over, but by controlling a spinning rune-covered orb launcher, you can shoot orbs of your own into the chain to make at least three orbs of the same color touch, which causes them to disappear.Īs the game progresses, the boards get increasingly twisty and challenging, the speed of the marching orbs increases, and additional colors are introduced to make the orb chain more complex. It’s your goal to reclaim the forest one step at a time by turning back the tide of colored orbs that wind their way around the screen. In Sparkle, a darkness has fallen over Crowberry Woods (and in fantasy terms, of course, darkness refers to some vague menacing presence as opposed to something as simple as the sun going down). While Sparkle isn’t as radical of a departure from the Zuma/Luxor mold as other games ( Sky Patrol comes to mind), the handful of fantasy-themed twists definitely work in its favor. Fantasy sells these days, whether it’s the cinematic successes of The Lord of the Rings trilogy and The Lion, The Witch and the Wardrobe or the eager anticipation that greets every new book and movie starring everyone’s favorite teen wizard Harry Potter.įantasy also serves as the theme and backdrop for Sparkle, the latest in a long line of games to be inspired by marble-shooters like Zuma and Luxor.
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